Vox Populi: generating documentaries from semantically annotated media - A model to automatically generate video documentaries from video clips based on their semantic annotations

door Bocconi, Stefano
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Bocconi, Stefano Vox Populi: generating documentaries from semantically annotated media - A model to automatically generate video documentaries from video clips based on their semantic annotations
Bocconi, Stefano - Vox Populi: generating documentaries from semantically annotated media - A model to automatically generate video documentaries from video clips based on their semantic annotations

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Levering: tussen 2021-05-27 en 2021-05-31
Verkoop en verzending: Dodax EU

Omschrijving

The context of this work is one or more online video repositories containing several hours of documentary footage and users possibly interested only in particular topics of that material. In such a setting it is not possible to craft a single version containing all possible topics the user might like to see, unless including all the material, which is clearly not feasible. The main motivation for this work is, therefore, to enable an alternative authoring process for lm makers to make all their material dynamically available to users, without having to edit a static nal cut. We propose a methodology to automatically organize video material in an edited video sequence with a rhetorical structure. This is enabled by defining an annotation schema for the material and a generation process with the following two requirements: 1) the data repository used by the generation process could be extended by simply adding annotated material to it 2) the nal resulting structure of the video generation process would seem familiar to a video literate user. The approach was tested by implementing a system called Vox Populi that realizes a user-driven generation of rhetoric-based video sequences.

Bijdragers

Schrijver:
Bocconi, Stefano

Productdetails

Biografie:
Stefano Bocconi, born 12th of October, 1967 in Florence, Italy, studied Electronic Engineering and graduated with 110/110 cum laude. From 1994 till 2002 he worked in industry as a software engineer. In 2006 he got his PhD in Multimedia at the CWI, Amsterdam. Since then he worked as a postdoc in academia and lately as a researcher in companies.
Taal:
Englisch
Aantal pagina’s:
188
Mediatype:
Taschenbuch
Uitgever van videogames:
LAP Lambert Academic Publishing

Basisgegevens

Product Type:
Paperback book
Afmetingen pakket:
0.22 x 0.15 x 0.011 m; 0.327 kg
GTIN:
09783843367837
DUIN:
6C1KBO6BLRK
€ 67,98
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